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<channel>
	<title>Reid Hannaford</title>
	<link>https://reidhannaford.com</link>
	<description>Reid Hannaford</description>
	<pubDate>Mon, 03 Jul 2023 18:47:41 +0000</pubDate>
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		<title>Work</title>
				
		<link>https://reidhannaford.com/Work</link>

		<pubDate>Tue, 28 Sep 2021 16:20:53 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/Work</guid>

		<description>
	Reid Hannaford&#38;nbsp;
	Info



Creative director, game dev, filmmaker
Based in Brooklyn, NY

-&#38;gt;&#38;nbsp;email /&#38;nbsp;are.na /&#38;nbsp;x /&#38;nbsp;insta /&#38;nbsp;bsky /&#38;nbsp;itch.io

︎&#38;nbsp;currently
- making&#38;nbsp;video games - directing 3D animation
- creative &#38;amp; brand at Blockworks
︎&#38;nbsp;previously
- producer on GOD’S TIME
- fellow at&#38;nbsp;CPH:LAB
- film prod. at NYU Tisch



	
&#60;img width="600" height="600" width_o="600" height_o="600" data-src="https://freight.cargo.site/t/original/i/fb5f344286fd795965db0705b66531feef093b5099df8a340f6b7908c249e971/Blockworks-Rebrand.gif" data-mid="247539471" border="0" alt="REBRAND" data-caption="REBRAND" src="https://freight.cargo.site/w/600/i/fb5f344286fd795965db0705b66531feef093b5099df8a340f6b7908c249e971/Blockworks-Rebrand.gif" /&#62;
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&#60;img width="800" height="800" width_o="800" height_o="800" data-src="https://freight.cargo.site/t/original/i/c37a4c164855c6703ab2e63c7be476242b14d8717632221b9eb8bc96f7d54857/PMLS3_Teaser_Thumbnail_20240411a-3.gif" data-mid="208753493" border="0" alt="DO YOU FEEL IT?" data-caption="DO YOU FEEL IT?" src="https://freight.cargo.site/w/800/i/c37a4c164855c6703ab2e63c7be476242b14d8717632221b9eb8bc96f7d54857/PMLS3_Teaser_Thumbnail_20240411a-3.gif" /&#62;
&#60;img width="600" height="600" width_o="600" height_o="600" data-src="https://freight.cargo.site/t/original/i/7001fdf41f14acff4d5c5b4644b39362def8730d0a1c8f3ed735cbd8e8cea1f9/PMLS_GIF_sq.gif" data-mid="185788122" border="0" alt="PERMISSIONLESS" data-caption="PERMISSIONLESS" src="https://freight.cargo.site/w/600/i/7001fdf41f14acff4d5c5b4644b39362def8730d0a1c8f3ed735cbd8e8cea1f9/PMLS_GIF_sq.gif" /&#62;
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© Reid Hannaford ︎ all rights reserved
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		<title>Info</title>
				
		<link>https://reidhannaford.com/Info</link>

		<pubDate>Mon, 03 Jul 2023 18:47:41 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/Info</guid>

		<description>
	Reid Hannaford
	
	Info







back to work ︎



	
	Hi&#38;nbsp;︎
I’m Reid, a creative director in film and interactive. I develop games, write software, evolve brands, and make movies. 


I was born in Toronto, Canada, and now live in Brooklyn, NY. I hold a bachelor’s degree in film from NYU’s Tisch School of the Arts and am a former CPH:LAB fellow. 


I currently work at Blockworks where I am Director of Creative and Brand. I'm also working on an unannounced game, building virtual worlds you can get lost in.
︎︎︎&#38;nbsp;Email
︎︎︎&#38;nbsp;Instagram


︎︎︎&#38;nbsp;Substack︎︎︎&#38;nbsp;Are.na︎︎︎&#38;nbsp;X/Twitter
︎︎︎ Bluesky
︎︎︎&#38;nbsp;Itch.io

	
&#60;img width="871" height="1090" width_o="871" height_o="1090" data-src="https://freight.cargo.site/t/original/i/68c4ec27f4e3b88ca1b2c17653f914bbf5f4193c8d81457bfa3a0ce4f9271216/Reid_Tall_Small_20230703c.jpg" data-mid="184037660" border="0"  src="https://freight.cargo.site/w/871/i/68c4ec27f4e3b88ca1b2c17653f914bbf5f4193c8d81457bfa3a0ce4f9271216/Reid_Tall_Small_20230703c.jpg" /&#62;P.S. I’m an advocate and supporter of open source software, and mainly use Blender and Godot in my work. See more of my tools.


	

© Reid Hannaford ︎ all rights reserved
</description>
		
	</item>
		
		
	<item>
		<title>Permissionless</title>
				
		<link>https://reidhannaford.com/Permissionless</link>

		<pubDate>Mon, 03 Jul 2023 17:33:39 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/Permissionless</guid>

		<description>
	Reid Hannaford


	Notes&#38;nbsp; &#38;nbsp;Info





	

︎


	PERMISSIONLESS
In 2023 I directed a commercial campaign for Permissionless, a DeFi conference produced by Blockworks.
The campaign consists of a series of micro short films that explore the conference’s thematic spine: “early internet nostalgia,” and depict a surreal dramatization of what one might experience before, during, and after the event.The vignettes were crafted in CG with Unreal Engine and Blender.




	
	
	



	

	
	
	



	
	
	



	
	
	

	
	
	



	
	
	© Reid Hannaford ︎ all rights reserved


	

</description>
		
	</item>
		
		
	<item>
		<title>Crater Boy</title>
				
		<link>https://reidhannaford.com/Crater-Boy</link>

		<pubDate>Fri, 22 Jul 2022 13:30:28 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/Crater-Boy</guid>

		<description>
	Reid Hannaford


	Notes&#38;nbsp; &#38;nbsp;Info





	

︎



	CRATER BOY
Separated from their fleet, two star travelers are stranded after crash landing on an unknown planet.

Built with Unity, Blender, Ableton, and Yarn Spinner. The game is available for free on Itch.




	





&#60;img width="3456" height="5184" width_o="3456" height_o="5184" data-src="https://freight.cargo.site/t/original/i/c09fc20e94237bb962409c7d3cf02e29602b512979dcbde66c65bd2791535163/CraterBoy_Workstation.jpg" data-mid="184021563" border="0"  src="https://freight.cargo.site/w/1000/i/c09fc20e94237bb962409c7d3cf02e29602b512979dcbde66c65bd2791535163/CraterBoy_Workstation.jpg" /&#62;



&#60;img width="2000" height="837" width_o="2000" height_o="837" data-src="https://freight.cargo.site/t/original/i/266f49144c68c0883018d3399066e6c87a42c4d8660502623f86af49db5d19d3/CraterBoy_Still_004.jpg" data-mid="151124012" border="0"  src="https://freight.cargo.site/w/1000/i/266f49144c68c0883018d3399066e6c87a42c4d8660502623f86af49db5d19d3/CraterBoy_Still_004.jpg" /&#62;&#60;img width="2000" height="837" width_o="2000" height_o="837" data-src="https://freight.cargo.site/t/original/i/d4a7fb0a3a16e2f9104d7871c0d1a3bd0b73a5362640536e9ad0808d86f83920/CraterBoy_Still_003.jpg" data-mid="151124011" border="0"  src="https://freight.cargo.site/w/1000/i/d4a7fb0a3a16e2f9104d7871c0d1a3bd0b73a5362640536e9ad0808d86f83920/CraterBoy_Still_003.jpg" /&#62;
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&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/5a145e2dc9aae2a220268281c01f28ae3a5a73ecd39f8eed3ce14f9de0cd0071/Level_1080p_12.09.2022_12-02-49_plant.jpg" data-mid="152725989" border="0"  src="https://freight.cargo.site/w/1000/i/5a145e2dc9aae2a220268281c01f28ae3a5a73ecd39f8eed3ce14f9de0cd0071/Level_1080p_12.09.2022_12-02-49_plant.jpg" /&#62;


	
	
	© Reid Hannaford ︎ all rights reserved


	

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	<item>
		<title>God's Time</title>
				
		<link>https://reidhannaford.com/God-s-Time</link>

		<pubDate>Tue, 28 Sep 2021 20:22:46 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/God-s-Time</guid>

		<description>
	Reid Hannaford
	Notes&#38;nbsp; &#38;nbsp;Info






	

︎


	GOD’S TIME
Feature film. Dev and Luca, two best friends and recovering addicts, embark on a frantic chase through New York City to stop Regina, the woman they are both in love with, from killing her ex-boyfriend.
 GOD’S TIME premiered at Tribeca 2022&#38;nbsp;and was distributed by IFC Films in theaters in February 2023. Now available on Hulu.
Directed by Daniel Antebi. Produced by Reid Hannaford, Emily Korteweg, and Andrew Hutcheson.
	




	

	
&#60;img width="1000" height="1500" width_o="1000" height_o="1500" data-src="https://freight.cargo.site/t/original/i/aaf281315b3a679b71bff5d84b692abf188a03e86ddfc96bb42351d892cd98de/GT-Poster.jpg" data-mid="184005661" border="0"  src="https://freight.cargo.site/w/1000/i/aaf281315b3a679b71bff5d84b692abf188a03e86ddfc96bb42351d892cd98de/GT-Poster.jpg" /&#62;
&#60;img width="3583" height="2376" width_o="3583" height_o="2376" data-src="https://freight.cargo.site/t/original/i/350f8b817249f8b3f1f40dbb8f776dbefd0f14771bf5f180d2c51e88dfa9dca8/Cast.jpeg" data-mid="184008240" border="0"  src="https://freight.cargo.site/w/1000/i/350f8b817249f8b3f1f40dbb8f776dbefd0f14771bf5f180d2c51e88dfa9dca8/Cast.jpeg" /&#62;



	

© Reid Hannaford ︎ all rights reserved

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	<item>
		<title>MIMIC</title>
				
		<link>https://reidhannaford.com/MIMIC</link>

		<pubDate>Wed, 29 Sep 2021 13:02:48 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/MIMIC</guid>

		<description>
	Reid Hannaford
	Notes&#38;nbsp; &#38;nbsp;Info





	

︎


	MIMIC
Interactive documentary. A collective portrait about the human cost of artificial intelligence.In 2020, in the heart of the pandemic, I had the opportunity to take part in

CPH:LAB, a talent development program designed to push the boundaries of documentary filmmaking. This year’s theme was 
Protopia; how technology might enable a better future.Danielle Sheli Levy and I co-directed MIMIC, an interactive doc about our evolving relationship with AI. 
The project features an array of voices to capture how predictive algorithms affect people’s everyday lives.

 MIMIC premiered at the Copenhagen International Doc Festival in April 2021.


	




&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/95330365c13d268fada37c82f9a591aea5f212ab40305774f96b0bc12e7384ef/MIMIC_Waves_Bright.jpg" data-mid="130387347" border="0"  src="https://freight.cargo.site/w/1000/i/95330365c13d268fada37c82f9a591aea5f212ab40305774f96b0bc12e7384ef/MIMIC_Waves_Bright.jpg" /&#62;
&#60;img width="1920" height="1080" width_o="1920" height_o="1080" data-src="https://freight.cargo.site/t/original/i/0055ec723fbf1dfb204697ae50cf322ae42fecb8cb0490fb5f0a8137a1fc6e9d/MIMIC_Logo_16x9.jpg" data-mid="120210021" border="0"  src="https://freight.cargo.site/w/1000/i/0055ec723fbf1dfb204697ae50cf322ae42fecb8cb0490fb5f0a8137a1fc6e9d/MIMIC_Logo_16x9.jpg" /&#62;


	
	
	

Reflections

We are becoming more and more reliant on AI. Our societies are placing faith into a new kind of God, blindly trusting artificial intelligence to guide us. What are the long term ramifications as AI creeps into the most personal areas of our lives? When machine learning bleeds into identity and morality? When privacy is a distant memory? When algorithms govern how we live and we willingly obey?

Generations are being shaped and defined under the influence of these new technologies that we don’t even really understand. There’s a lot of misinformation and fear mongering about artificial intelligence and what it can do. In some ways it even has a life of its own. AI is one of the closest things we have to “magic.”

But, in early development, as we wrestled with how to approach a film about AI, we realized the story we wanted to tell wasn’t about the technology so much as it was about our humanity. We became entranced in conversations with people who knew nothing of artificial intelligence. Enthusiasts, ‘data nerds,’ technophobes, skeptics, and the people who encounter AI in their everyday life – by choice and not. Our aim is for people to be invigorated to challenge and proactively engage with the algorithms they confront, rather than forget what’s under the hood. MIMIC is an embrace of our collective curiosity to understand the things we don’t measure, but which we can observe.
© Reid Hannaford ︎ all rights reserved


	

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		<title>JANUS</title>
				
		<link>https://reidhannaford.com/JANUS</link>

		<pubDate>Wed, 29 Sep 2021 15:01:50 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/JANUS</guid>

		<description>
	Reid Hannaford
	Notes&#38;nbsp; &#38;nbsp;Info





	

︎


	JANUS
Short film.&#38;nbsp;Todd Gagnon, a man of obsession, is caught between two lives. When one secret bleeds into the other, Todd must choose which mask to wear and which to dispose.Directed by Reid Hannaford. Produced by Daniel Antebi and Sam Fischer.




	





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Janus was born from the sense that many of us wear masks in our everyday lives, concealing our true selves, obscuring our private identities from those around us. It surfaced from a deep rooted fear of vulnerability. And a lingering feeling that you never really know even those closest to you.
This short was my final work at NYU Tisch and concluded my time at film school.
© Reid Hannaford ︎ all rights reserved


	
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		<title>SOFT</title>
				
		<link>https://reidhannaford.com/SOFT</link>

		<pubDate>Wed, 29 Sep 2021 15:45:38 +0000</pubDate>

		<dc:creator>Reid Hannaford</dc:creator>

		<guid isPermaLink="true">https://reidhannaford.com/SOFT</guid>

		<description>
	Reid Hannaford
	Notes&#38;nbsp; &#38;nbsp;Info





	

︎


	SOFT
Short film.&#38;nbsp;Sam struggles to untangle his sexuality and his complicated relationship with his martial arts coach.SXSW 2020 Film Festival Official Selection. Directed by Daniel Antebi. Produced by Reid Hannaford, Casey Bader, Danielle Sheli Levy, and Nichole Quintero Ochoa.


	










	
	
© Reid Hannaford ︎ all rights reserved


	
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