Reid Hannaford is a filmmaker and game designer. He was raised in Montréal, attended NYU, and now resides in Brooklyn, New York.

Reid’s work focuses on the harmony between humans, machines, and nature. He is fascinated with creating presence in virtual space, and the magic of immersive behavior that transcends its programming. He enjoys working on the frontier.

Reid directed and developed CRATER BOY, a short narrative video game set in space. He produced the feature film, GOD’S TIME (2022 Tribeca Festival), and co-directed the interactive documentary, MIMIC (2021 CPH:DOX).

Reid is currently building immersive virtual worlds that weave between the concrete and the amorphic.

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